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World of Warcraft Раздел о великой игре World of Warcraft

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Старый 23.03.2009, 14:46 Вверх   #1
.:V.I.P.:.
 
Аватар для SerGaNja
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По умолчанию Помощь для всех

У меня вопрос может есть всё таки шариющие люди,и подскажут мне как мне сделать сервак wow и по инету и по сети.? буду рад за помощь!=) не где не мог найти в инете єтого вопроса..
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Старый 23.03.2009, 17:41 Вверх   #2
In the Army Now
 
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Цитата Сообщение от SerGaNja Посмотреть сообщение
У меня вопрос может есть всё таки шариющие люди,и подскажут мне как мне сделать сервак wow и по инету и по сети.? буду рад за помощь!=) не где не мог найти в инете єтого вопроса..
выложи мне конфиги я посмотри мб как в л2
Ru
IP:
# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНЕШНИЙ IP.(интернотовский)
ExternalHostname=94.198.233.135

# Если ваш сервер опубликован с помощью NAT укажите здесь ваш ВНУТРЕННИЙ IP. (сеть)
InternalHostname=94.198.233.135


EN
IP:

Интернет
# This is transmitted to the clients connecting from an external network,
# so it has to be a public IP or resolvable hostname
ExternalHostname = 192.168.231.199

(сеть)
# This is transmitted to the client from the same network,
# so it has to be a local IP or resolvable hostname
InternalHostname = 192.168.231.199

Последний раз редактировалось Spartak; 23.03.2009 в 17:45..
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Старый 23.03.2009, 17:59 Вверх   #3
.:V.I.P.:.
 
Аватар для SerGaNja
SerGaNja вне форума
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Хорошо Spartak выручай.

Вот несколько баз:

realmd:

# MaNGOS realmd configuration file #

ConfVersion=2007062001


# REALMD SETTINGS
#
# LoginDatabaseInfo
# Database connection settings for the realm server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
#
# LogsDir
# Logs directory setting.
# Important: Logs dir must exists, or all logs be disable
# Default: "" - no log directory prefix, if used log names isn't absolute path then logs will be
# stored in current directory for run program.
#
# MaxPingTime
# Settings for maximum database-ping interval (minutes between pings)
#
# RealmServerPort
# Default RealmServerPort
#
# BindIP
# Bind Realm Server to IP/hostname
#
# PidFile
# Realmd daemon PID file
# Default: "" - do not create PID file
# "./realmd.pid" - create PID file (recommended name)
#
# LogLevel
# Server console level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogTime
# Include time in server console output [hh:mm:ss]
# Default: 0 (no time)
# 1 (print time)
#
# LogFile
# Logfile name
# Default: "Realmd.log"
# "" - empty name disable creating log file
#
# LogTimestamp
# Logfile with timestamp of server start in name
# Default: 0 - no timestamp in name
# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
#
# LogFileLevel
# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogColors
# Color for messages (format "normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
# "13 7 11 9" - for example :)
#
# UseProcessors
# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
# number (bitmask value of selected processors)
#
# ProcessPriority
# Process proirity setting (Used only at Windows)
# Default: 1 (HIGH)
# 0 (Normal)
#
# RealmsStateUpdateDelay
# Realm list Update up delay (updated at realm list request if delay expired).
# Default: 20
# 0 (Disabled)
#
# WrongPass.MaxCount
# Number of login attemps with wrong password before the account or IP is banned
# Default: 0 (Never ban)
#
# WrongPass.BanTime
# Duration of the ban in seconds (0 means permanent ban)
# Default: 600
#
# WrongPass.BanType
# Ban the IP or account on which login is attempted
# Default: 0 (Ban IP)
# 1 (Ban Account)
#
# Auto Registration setting
# Default: 0 (not to use)
# 1 (Use)
#
# Amount account registered on IP (Used only Auto Registration)
# Default: 0 (not to use)
# 1 or more
#


LoginDatabaseInfo = "127.0.0.1;3306;mangos;mangos;realmd"
LogsDir = ""
MaxPingTime = 30
RealmServerPort = 3724
BindIP = "0.0.0.0"
PidFile = ""
LogLevel = 0
LogTime = 0
LogFile = "Realmd.log"
LogTimestamp = 0
LogFileLevel = 0
LogColors = ""
UseProcessors = 0
ProcessPriority = 1
RealmsStateUpdateDelay = 20
WrongPass.MaxCount = 0
WrongPass.BanTime = 600
WrongPass.BanType = 0
UseAutoReg = 0
AmountIP = 0

scriptdev2:
# ScriptDev2 Configuration file
# This file must be placed within the directory which holds mangosd.conf and realmd.conf
ConfVersion=2008101701

# Database connection settings for the world server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
ScriptDev2DatabaseInfo = "127.0.0.1;3306;mangos;mangos;scriptdev2"

# EventAI Error reporting
# 0 - Only startup (Default)
# 1 - Startup errors and Runtime event errors
# 2 - Startup errors, Runtime event errors, and Creation errors
EAIErrorLevel = 1


Помоги настроить рейты,в последнем конфиге мне сказали что там настройка рейтов,или пред последнем, посмотри,а то я не очень шарю в англ.
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Старый 23.03.2009, 18:03 Вверх   #4
.:V.I.P.:.
 
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По умолчанию

mangosd:




RealmID = 1
DataDir = "."
LogsDir = ""
LoginDatabaseInfo = "127.0.0.1;3306;mangos;mangos;realmd"
WorldDatabaseInfo = "127.0.0.1;3306;mangos;mangos;mangos"
CharacterDatabaseInfo = "127.0.0.1;3306;mangos;mangos;characters"
MaxPingTime = 30
WorldServerPort = 8085
BindIP = "0.0.0.0"


# PERFORMANCE SETINGS
#
# UseProcessors
#
#
# ProcessPriority
# Process priority setting (Used only at Windows)
# Default: 1 (HIGH)
# 0 (Normal)
#
# Compression
# Compression level for update packages sent to client (1..9)
# Default: 1 (speed)
# 9 (best compression)
#
# PlayerLimit
# Maximum number of players in the world. Excluding Mods, GM's and Admins
# Default: 100
# 0 (for infinite players)
# -1 (for Mods, GM's and Admins only)
# -2 (for GM's and Admins only)
# -3 (for Admins only)
#
# SaveRespawnTimeImmediately
# Save respawn time for creatures at death and for gameobjects at use/open
# Default: 1 (save creature/gameobject respawn time without waiting grid unload)
# 0 (save creature/gameobject respawn time at grid unload)
#
# MaxOverspeedPings
# Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check)
# Default: 2
#
# GridUnload
# Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time)
# Default: 1 (unload grids)
# 0 (do not unload grids)
#
# SocketSelectTime
# Socket select time (in milliseconds)
# Default: 10000
#
# GridCleanUpDelay
# Grid clean up delay (in milliseconds)
# Default: 300000 (5 min)
#
# MapUpdateInterval
# Map update interval (in milliseconds)
# Default: 100
#
# ChangeWeatherInterval
# Weather update interval (in milliseconds)
# Default: 600000 (10 min)
#
# PlayerSaveInterval
# Player save interval (in milliseconds)
# Default: 900000 (15 min)
#
# vmap.enableLOS
# vmap.enableHeight
# Enable/Disable VMmap support for line of sight and height calculation
# Default: 1 (true)
# 0 (false)
#
# vmap.ignoreMapIds
# Map id that will be ignored by VMaps
# List of ids with delimiter ','
# If more then one id is defined and spaces are included, the string has to be enclosed by "
# Example: "369,0,1,530"
#

#


UseProcessors = 0
ProcessPriority = 1
Compression = 1
PlayerLimit = 100
SaveRespawnTimeImmediately = 1
MaxOverspeedPings = 2
GridUnload = 1
SocketSelectTime = 10000
GridCleanUpDelay = 300000
MapUpdateInterval = 100
ChangeWeatherInterval = 600000
PlayerSaveInterval = 900000
vmap.enableLOS = 0
vmap.enableHeight = 0
vmap.ignoreMapIds = "369"
vmap.ignoreSpellIds = "7720"
DetectPosCollision = 1
TargetPosRecalculateRange = 1.5
UpdateUptimeInterval = 10
MaxCoreStuckTime = 0
AddonChannel = 1


# SERVER LOGGING
#

# PidFile
# World daemon PID file
# Default: "" - do not create PID file
# "./worldd.pid" - create PID file (recommended name)
#
# LogLevel
# Server console level of logging
# 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug
# Default: 3
#
# LogTime
# Include time in server console output [hh:mm:ss]
# Default: 0 (no time)
# 1 (print time)
#
# LogFile
# Logfile name
# Default: "Server.log"
# "" - Empty name disable creating log file
#
# LogTimestamp
# Logfile with timestamp of server start in name
# Default: 0 - no timestamp in name
# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
#
# LogFileLevel
# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogFilter_TransportMoves
# LogFilter_CreatureMoves
# LogFilter_VisibilityChanges
# Log filters
# Default: 1 - not include with any log level
# 0 - include in log if log level permit
#
# WorldLogFile
# Packet logging file for the worldserver
# Default: "world.log"
#
# DBErrorLogFile
# Log file of DB errors detected at server run
# Default: "DBErrors.log"
#
# CharLogFile
# Character operations logfile name
# Default: "Char.log"
# "" - Empty name disable creating log file
#
# LogColors
# Color for messages (format "normal_color details_color debug_color error_color")
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
# Example: "13 7 11 9"
#


LogSQL = 1
PidFile = ""
LogLevel = 3
LogTime = 0
LogFile = "Server.log"
LogTimestamp = 0
LogFileLevel = 0
LogFilter_TransportMoves = 1
LogFilter_CreatureMoves = 1
LogFilter_VisibilityChanges = 1
WorldLogFile = ""
DBErrorLogFile = "DBErrors.log"
CharLogFile = "Char.log"
CharLogTimestamp = 0
CharLogDump = 0
GmLogFile = ""
GmLogTimestamp = 0
GmLogPerAccount = 0
RaLogFile = ""
LogColors = ""

# Lexics cutter parameters
LexicsCutterEnable = 1

LexicsCutterInnormativeCut = 1
LexicsCutterCutReplacement = &!@^%!^&*!!!
LexicsCutterLogFile = innormative-$d.log
LexicsCutterScreenLog = 0
LexicsCutterAnalogsFile = letter_analogs.txt
LexicsCutterWordsFile = innormative_words.txt

# Where to cut lexics
LexicsCutInChat = 1
LexicsCutInParty = 1
LexicsCutInGuild = 1
LexicsCutInWhisper = 1
LexicsCutInChannel = 1
LexicsCutInRaid = 1
LexicsCutInBattleGround = 1

# Ignore word spaces like: W O R D
LexicsCutterIgnoreSpaces = 1

# Ignore repeats like: WWOOOORRRRRD
LexicsCutterIgnoreRepeats = 1

# --- Action:
# --- 0: log only
# --- 1: sheep
# --- 2: stun
# --- 3: kill
# --- 4: leave 5 health
# --- 5: disable chat
# --- 6: stuck (works as stun + 50% health) [by KAPATEJIb]
# --- 7: resurrection sickness [by Koshei]
# --- 8: shear [by Koshei]
LexicsCutterAction = 0
LexicsCutterActionDuration = 60000

# Do not perform action on GM if this is enabled
LexicsCutterNoActionOnGM = 1


# SERVER SETTINGS
#
# GameType
# Server realm style
# 0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP
# also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest
# activated places and sanctuaries)
#
# RealmZone
# Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options.
#
# 1 Development - any language (Default)
# 2 United States - extended-Latin
# 3 Oceanic - extended-Latin
# 4 Latin America - extended-Latin
# 5 Tournament - basic-Latin at create, any at login
# 6 Korea - East-Asian
# 7 Tournament - basic-Latin at create, any at login
# 8 English - extended-Latin
# 9 German - extended-Latin
# 10 French - extended-Latin
# 11 Spanish - extended-Latin
# 12 Russian - Cyrillic
# 13 Tournament - basic-Latin at create, any at login
# 14 Taiwan - East-Asian
# 15 Tournament - basic-Latin at create, any at login
# 16 China - East-Asian
# 17 CN1 - basic-Latin at create, any at login
# 18 CN2 - basic-Latin at create, any at login
# 19 CN3 - basic-Latin at create, any at login
# 20 CN4 - basic-Latin at create, any at login
# 21 CN5 - basic-Latin at create, any at login
# 22 CN6 - basic-Latin at create, any at login
# 23 CN7 - basic-Latin at create, any at login
# 24 CN8 - basic-Latin at create, any at login
# 25 Tournament - basic-Latin at create, any at login
# 26 Test Server - any language
# 27 Tournament - basic-Latin at create, any at login
# 28 QA Server - any language
# 29 CN9 - basic-Latin at create, any at login
#
# Expansion
# Allow server use content from expansion
# Default: 2 - check expansion 2 maps existence, and if client support expansion 2 and account have
# expansion 2 setting then allow visit expansion 2 maps, allow create new class character)
# 1 - check expansion 1 maps existence, and if client support expansion 1 and account have
# expansion 1 setting then allow visit expansion 1 maps, allow create new races character)
# 0 - not check expansion maps existence, not allow wisit its, not allow create new race or new class
# characters, ignore account expansion setting)
#
# DBC.Locale
# DBC Language Settings
# 0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico
# 8 = Russian; 255 = Auto Detect (Default)
#
# DeclinedNames
# Allow russian clients to set and use declined names
# Default: 0 - do not use declined names, except when the Russian RealmZone is set
# 1 - use declined names
#
# StrictPlayerNames
# Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name
# Default: 0 disable (but limited server timezone dependent client check)
# 1 basic latin characters (strict)
# 2 realm zone specific (strict). See RealmZone setting.
# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
# 3 basic latin characters + server timezone specific
#
# StrictCharterNames
# Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name
# Default: 0 disable
# 1 basic latin characters (strict)
# 2 realm zone specific (strict). See RealmZone setting.
# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
# 3 basic latin characters + server timezone specific
#
# StrictPetNames
# Limit pet names to language specific symbols set
# Default: 0 disable
# 1 basic latin characters (strict)
# 2 realm zone specific (strict). See RealmZone setting.
# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts
# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts).
# 3 basic latin characters + server timezone specific
#
# CharactersCreatingDisabled
# Disable characters creating for specific team or any (non-player accounts not affected)
# Default: 0 - enabled
# 1 - disabled only for Alliance
# 2 - disabled only for Horde
# 3 - disabled for both teams
#
# CharactersPerAccount
# Limit numbers of characters per account (at all realms).
# Note: this setting limit character creating at _current_ realm base at characters amount at all realms
# Default: 50
# The number must be >= CharactersPerRealm
#
# CharactersPerRealm
# Limit numbers of characters for account at realm
# Default: 10 (client limitation)
# The number must be between 1 and 10
#
# HeroicCharactersPerRealm
# Limit numbers of heroic class characters for account at realm
# Default: 1
# The number must be between 0 (not allowed) and 10
#
# MinLevelForHeroicCharacterCreating
# Limit creating heroic characters only for account with another character of specific level (ignored for GM accounts)
# 0 - not require any existed chaarcter
# 1 - require at least any character existed
# Default: 55 - default requirement
#
#
# SkipCinematics
# Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates)
# Default: 0 - show intro for each new characrer
# 1 - show intro only for first character of selected race
# 2 - disable intro show in all cases
#
# MaxPlayerLevel
# Max level that can be reached by player for experience (in range from 1 to 100).
# Change not recommended
# Default: 80
#
# StartPlayerLevel
# Staring level that have character at creating (in range 1 to MaxPlayerLevel)
# Default: 1
#
# StartHeroicPlayerLevel
# Staring level that have character of heroic class at creating (in range 1 to MaxPlayerLevel)
# Default: 55
#
# StartPlayerMoney
# Amount of money that new players will start with.
# If you want to start with silver, use for example 100 (100 copper = 1 silver)
# Default: 0
#
# MaxHonorPoints
# Max honor points that player can have.
# Default: 75000
#
# StartHonorPoints
# Amount of honor that new players will start with
# Default: 0
#
# MaxArenaPoints
# Max arena points that player can have.
# Default: 5000
#
# StartArenaPoints
# Amount of arena points that new players will start with
# Default: 0
#
# InstantLogout
# Enable or disable instant logout for security level (0..4) or high (NOT in combat/while dueling/while falling)
# Default: 1 (Mods/GMs/Admins)
#
# DisableWaterBreath
# Disable/enable waterbreathing for security level (0..4) or high
# Default: 4 (None)
#
# AllFlightPaths
# Players will start with all flight paths (Note: ALL flight paths, not only player's team)
# Default: 0 (true)
# 1 (false)
#
# AlwaysMaxSkillForLevel
# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc.
# Default: 0 (false)
# 1 (true)
#
# ActivateWeather
# Activate weather system
# Default: 1 (true)
# 0 (false)
#
# CastUnstuck
# Allow cast or not Unstuck spell at .start or client Help option use
# Default: 1 (true)
# 0 (false)
#
# Instance.IgnoreLevel
# Ignore level requirement to enter instance
# Default: 0 (false)
# 1 (true)
#
# Instance.IgnoreRaid
# Ignore raid requirement to enter instance
# Default: 0 (false)
# 1 (true)
#
# Instance.ResetTimeHour
# The hour of the day (0-23) when the global instance resets occur.
# Default: 4
#
# Instance.UnloadDelay
# Unload the instance map from memory after some time if no players are inside.
# Default: 1800000 (miliseconds, i.e 30 minutes)
# 0 (instance maps are kept in memory until they are reset)
#
# Quests.LowLevelHideDiff
# Quest level difference to hide for player low level quests:
# if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver
# Default: 4
# -1 (show all available quests marks)
#
# Quests.HighLevelHideDiff
# Quest level difference to hide for player high level quests:
# if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver
# Default: 7
# -1 (show all available quests marks)
#
# MaxPrimaryTradeSkill
# Max count that player can learn the primary trade skill.
# Default: 2
# Max : 10
#
# MinPetitionSigns
# Min signatures count to creating guild (0..9).
# Default: 9
#
# MaxGroupXPDistance
# Max distance to creature for group memeber to get XP at creature death.
# Default: 74
#
# MailDeliveryDelay
# Mail delivery delay time for item sending
# Default: 3600 sec (1 hour)
#
# SkillChance.Prospecting
# For prospecting skillup impossible by default, but can be allowed as custom setting
# Default: 0 - no skilups
# 1 - skilups possible
#
# SkillChance.Milling
# For milling skillup impossible by default, but can be allowed as custom setting
# Default: 0 - no skilups
# 1 - skilups possible
#
# Event.Announce
# Default: 0 (false)
# 1 (true)
#
# BeepAtStart
# Beep at mangosd start finished (mostly work only at Unix/Linux systems)
# Default: 1 (true)
# 0 (false)
#
# Motd
# Message of the Day. Displayed at worldlogin for every user ('@' for a newline).
#


GameType = 1
RealmZone = 1
Expansion = 2
DBC.Locale = 255
DeclinedNames = 0
StrictPlayerNames = 0
StrictCharterNames = 0
StrictPetNames = 0
CharactersCreatingDisabled = 0
CharactersPerAccount = 50
CharactersPerRealm = 10
HeroicCharactersPerRealm = 1
MinLevelForHeroicCharacterCreating = 55
SkipCinematics = 0
MaxPlayerLevel = 80
StartPlayerLevel = 1
StartHeroicPlayerLevel = 55
StartPlayerMoney = 0
MaxHonorPoints = 75000
StartHonorPoints = 0
MaxArenaPoints = 5000
StartArenaPoints = 0
InstantLogout = 1
DisableWaterBreath = 4
AllFlightPaths = 0
AlwaysMaxSkillForLevel = 0
ActivateWeather = 1
CastUnstuck = 1
Instance.IgnoreLevel = 0
Instance.IgnoreRaid = 0
Instance.ResetTimeHour = 4
Instance.UnloadDelay = 1800000
Quests.LowLevelHideDiff = 4
Quests.HighLevelHideDiff = 7
MaxPrimaryTradeSkill = 2
MinPetitionSigns = 9
MaxGroupXPDistance = 74
MailDeliveryDelay = 3600
SkillChance.Prospecting = 0
SkillChance.Milling = 0
Event.Announce = 0
BeepAtStart = 1
Motd = "Welcome to the Massive Network Game Object Server."

# PLAYER INTERACTION
#
# AllowTwoSide.Accounts
# Allow or not accounts to create characters in the 2 teams in any game type.
# Default: 0 (Not allowed)
# 1 (Allowed)
#
# AllowTwoSide.Interaction.Chat
# AllowTwoSide.Interaction.Channel
# AllowTwoSide.Interaction.Group
# AllowTwoSide.Interaction.Guild
# AllowTwoSide.Interaction.Auction
# AllowTwoSide.Interaction.Mail
# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from
# different teams, send mail to different team.
# Default: 0 (Not allowed)
# 1 (Allowed)
#
# AllowTwoSide.WhoList
# Allow or not show player from both team in who list.
# Default: 0 (Not allowed)
# 1 (Allowed)
#
# AllowTwoSide.AddFriend
# Allow or not adding friends from other team in friend list.
# Default: 0 (Not allowed)
# 1 (Allowed)
#
# TalentsInspecting
# Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can
# inspect talents always)
# Default: 1 (allow)
# 0 (not allow)
#

AllowTwoSide.Accounts = 0
AllowTwoSide.Interaction.Chat = 0
AllowTwoSide.Interaction.Channel = 0
AllowTwoSide.Interaction.Group = 0
AllowTwoSide.Interaction.Guild = 0
AllowTwoSide.Interaction.Auction = 0
AllowTwoSide.Interaction.Mail = 0
AllowTwoSide.WhoList = 0
AllowTwoSide.AddFriend = 0
TalentsInspecting = 1


# CREATURE SETTINGS
#
# ThreatRadius
# Radius for creature to evade after being pulled away from combat start point
# If ThreatRadius is less than creature aggro radius then aggro radius will be used
# Default: 100 yards
#
# Rate.Creature.Aggro
# Aggro radius percent or off.
# Default: 1 - 100%
# 1.5 - 150%
# 0 - off (0%)
#
# CreatureFamilyAssistanceRadius
# Creature family assistance radius
# Default: 10
# 0 - off
#
# CreatureFamilyAssistanceDelay
# Reaction time for creature assistance call
# Default: 1500 (1.5s)
#
# WorldBossLevelDiff
# Difference for boss dynamic level with target
# Default: 3
#
# Corpse.Decay.NORMAL
# Corpse.Decay.RARE
# Corpse.Decay.ELITE
# Corpse.Decay.RAREELITE
# Corpse.Decay.WORLDBOSS
# Seconds until creature corpse will decay without being looted or skinned.
# Default: 60, 300, 300, 300, 3600
#
# Rate.Corpse.Decay.Looted
# Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config.
# Default: 0.1
#
# Rate.Creature.Normal.Damage
# Rate.Creature.Elite.Elite.Damage
# Rate.Creature.Elite.RAREELITE.Damage
# Rate.Creature.Elite.WORLDBOSS.Damage
# Rate.Creature.Elite.RARE.Damage
# Creature Damage Rates.
# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x.
#
# Rate.Creature.Normal.SpellDamage
# Rate.Creature.Elite.Elite.SpellDamage
# Rate.Creature.Elite.RAREELITE.SpellDamage
# Rate.Creature.Elite.WORLDBOSS.SpellDamag
# Rate.Creature.Elite.RARE.SpellDamage
# Creature Spell Damage Rates.
# Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x.
#
# Rate.Creature.Normal.HP
# Rate.Creature.Elite.Elite.HP
# Rate.Creature.Elite.RAREELITE.HP
# Rate.Creature.Elite.WORLDBOSS.HP
# Rate.Creature.Elite.RARE.HP
# Creature Health Ammount Modifier.
# Examples: 2 - creatures have 2x health, 1.7 - 1.7x.
#
# ListenRange.Say
# Distance from player to listen text that creature (or other world object) say
# Default: 25
#
# ListenRange.TextEmote
# Distance from player to listen textemote that creature (or other world object) say
# Default: 25
#
# ListenRange.Yell
# Distance from player to listen text that creature (or other world object) yell
# Default: 300
#


ThreatRadius = 100
Rate.Creature.Aggro = 1
CreatureFamilyAssistanceRadius = 10
CreatureFamilyAssistanceDelay = 1500
WorldBossLevelDiff = 3
Corpse.Decay.NORMAL = 60
Corpse.Decay.RARE = 300
Corpse.Decay.ELITE = 300
Corpse.Decay.RAREELITE = 300
Corpse.Decay.WORLDBOSS = 3600
Rate.Corpse.Decay.Looted = 0.1
Rate.Creature.Normal.Damage = 1
Rate.Creature.Elite.Elite.Damage = 1
Rate.Creature.Elite.RAREELITE.Damage = 1
Rate.Creature.Elite.WORLDBOSS.Damage = 1
Rate.Creature.Elite.RARE.Damage = 1
Rate.Creature.Normal.SpellDamage = 1
Rate.Creature.Elite.Elite.SpellDamage = 1
Rate.Creature.Elite.RAREELITE.SpellDamage = 1
Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
Rate.Creature.Elite.RARE.SpellDamage = 1
Rate.Creature.Normal.HP = 1
Rate.Creature.Elite.Elite.HP = 1
Rate.Creature.Elite.RAREELITE.HP = 1
Rate.Creature.Elite.WORLDBOSS.HP = 1
Rate.Creature.Elite.RARE.HP = 1
ListenRange.Say = 40
ListenRange.TextEmote = 40
ListenRange.Yell = 300


# CHAT SETTINGS
#
# ChatFakeMessagePreventing
# Chat protection from creating fake messages using a lot spaces (other invisible symbols),
# not applied to addon language messages, but can prevent working old addons
# that use normal languages for sending data to another clients.
# Default: 0 (disible fake messages preventing)
# 1 (enabled fake messages preventing)
#
# ChatFlood.MessageCount
# Chat anti-flood protection, haste message count to activate protection
# Default: 10
# 0 (disible anti-flood protection)
#
# ChatFlood.MessageDelay
# Chat anti-flood protection, minimum message delay to count message
# Default: 1 (in secs)
#
# ChatFlood.MuteTime
# Chat anti-flood protection, mute time at activation flood protection (not saved)
# Default: 10 (in secs)
#
# Channel.RestrictedLfg
# Restrict use LookupForGroup channel only registered in LFG tool players
# Default: 1 (allow join to channel only if active in LFG)
# 0 (allow join to channel in any time)
#
# Channel.SilentlyGMJoin
# Silently join GM characters (security level > 1) to channels
# Default: 0 (join announcement in normal way)
# 1 (GM join without announcement)
#


ChatFakeMessagePreventing = 0
ChatFlood.MessageCount = 10
ChatFlood.MessageDelay = 1
ChatFlood.MuteTime = 10
Channel.RestrictedLfg = 1
Channel.SilentlyGMJoin = 0


# GAME MASTER SETTINGS
#
# GM.LoginState
# GM mode at login
# Default: 2 (last save state)
# 0 (disable)
# 1 (enable)
#
# GM.Visible
# GM visibility at login
# Default: 2 (last save state)
# 0 (invisible)
# 1 (visible)
#
# GM.AcceptTickets
# Is GM accepting tickets from player by default or not.
# Default: 2 (last save state)
# 0 (disable)
# 1 (enable)
#
# GM.Chat
# GM chat mode at login
# Default: 2 (last save state)
# 0 (disable)
# 1 (enable)
#
# GM.WhisperingTo
# Is GM accepting whispers from player by default or not.
# Default: 2 (last save state)
# 0 (disable)
# 1 (enable)
#
# GM.InGMList
# Is GM showed in GM list (if visible) in non-GM state (.gmoff)
# Default: 0 (false)
# 1 (true)
#
# GM.InWhoList
# Is GM showed in who list (if visible).
# Default: 0 (false)
# 1 (true)
#
# GM.LogTrade
# Include GM trade and trade slot enchanting operations in GM log if it enable
# Default: 1 (include)
# 0 (not include)
#
# GM.StartLevel
# GM starting level (1-100)
# Default: 1
#
# GM.LowerSecurity
# Disallow a lower security member to interact with a higher one using commands
# Default: 0 (disable)
# 1 (enable)
#
# GM.AllowAchievementGain
# If enabled it allows gaining achievements for GM characters
# Default: 0 (disable)
# 1 (enable) (default)


GM.LoginState = 2
GM.Visible = 2
GM.AcceptTickets = 2
GM.Chat = 2
GM.WhisperingTo = 2
GM.InGMList = 0
GM.InWhoList = 0
GM.LogTrade = 1
GM.StartLevel = 1
GM.LowerSecurity = 0
GM.AllowAchievementGain = 1


# VISIBILITY AND RADIUSES
#
# Visibility.GroupMode
# Group visibility modes
# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player)
# 1 (raid members 100% auto detect invisible player from same raid)
# 2 (players from same team can 100% auto detect invisible player)
#
# Visibility.Distance.Creature
# Visibility.Distance.Player
# Visibility distance for different in game object
# Max limited by active player zone: ~ 166
# Min limit dependent from objects
# Default: 66 (cell size)
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
#
# Visibility.Distance.Object
# Visible distance for gameobject, dynobject, bodies, corpses, bones
# Min limit is iteraction distance (5)
#
# Visibility.Distance.InFlight
# Visible distance for player in flight
# Min limit is 0 (not show any objects)
#
# Visibility.Distance.Grey.Unit
# Visibility grey distance for creatures/players (fast changing objects)
# addition to appropriate object type Visibility.Distance.* use in case visibility removing to
# object (except corpse around distences) If is distance and G is grey distance then object
# make visible if distance to it <= D but make non visible if distance > D+G
# Default: 1 (yard)
#
# Visibility.Distance.Grey.Object
# Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies
# Default: 10 (yards)
#
#


Visibility.GroupMode = 0
Visibility.Distance.Creature = 66
Visibility.Distance.Player = 66
Visibility.Distance.Object = 66
Visibility.Distance.InFlight = 66
Visibility.Distance.Grey.Unit = 1
Visibility.Distance.Grey.Object = 10


# SERVER RATES
#
# Rate.Health
# Rate.Mana
# Rate.Rage.Income
# Rate.Rage.Loss
# Rate.RunicPower.Income
# Rate.RunicPower.Loss
# Rate.Focus
# Health and power regeneration and rage income from damage.
# Default: 1
#
# Rate.Skill.Discovery
# Skill Discovery Rates
# Default: 1
#
# Rate.Drop.Item.Poor
# Rate.Drop.Item.Normal
# Rate.Drop.Item.Uncommon
# Rate.Drop.Item.Rare
# Rate.Drop.Item.Epic
# Rate.Drop.Item.Legendary
# Rate.Drop.Item.Artifact
# Rate.Drop.Item.Referenced
# Rate.Drop.Money
# Drop rates (items by quality and money)
# Default: 1
#
# Rate.Drop.Money
# Drop rates
# Default: 1
#
# Rate.XP.Kill
# Rate.XP.Quest
# Rate.XP.Explore
# XP rates
# Default: 1
#
# Rate.Rest.InGame
# Rate.Rest.Offline.InTavernOrCity
# Rate.Rest.Offline.InWilderness
# Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values
#
# Rate.Damage.Fall
# Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc)
#
# Rate.Auction.Time
# Rate.Auction.Deposit
# Rate.Auction.Cut
# Auction rates (auction time, deposit get at auction start, auction cut from price at auction end)
#
# Rate.Honor
# Honor gain rate
#
# Rate.Mining.Amount
# Rate.Mining.Next
# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
# Mining.Next changes chance to have next use of a deposit)
#
# Rate.Talent
# Talent Point rates
# Default: 1
#
# Rate.Reputation.Gain
# Reputation Gain rate
# Default: 1
#
# Rate.InstanceResetTime
# Multiplier for the number of days in between global raid/heroic instance resets.
# Default: 1
#
# SkillGain.Crafting
# SkillGain.Defense
# SkillGain.Gathering
# SkillGain.Weapon
# crafting/defense/gathering/weapon skills gain at skill grow (1,2,...)
# Default: 1
#
# SkillChance.Orange
# SkillChance.Yellow
# SkillChance.Green
# SkillChance.Grey
# Skill chance values (0..100)
# Default: 100-75-25-0
#
# SkillChance.MiningSteps
# SkillChance.SkinningSteps
# For skinning and Mining chance decrease with skill level.
# Default: 0 - no decrease
# 75 - in 2 times each 75 skill points
#
# DurabilityLossChance.Damage
# Chance lost one from equiped items durability point at damage apply or receive.
# Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items
#
# DurabilityLossChance.Absorb
# Chance lost one from armor items durability point at damage absorb.
# Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items
#
# DurabilityLossChance.Parry
# Chance lost weapon durability point at parry.
# Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point
#
# DurabilityLossChance.Block
# Chance lost sheild durability point at damage block.
# Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point
#
# Death.SicknessLevel
# Starting Character start gain sickness at spirit resurrection (1 min)
# Default: 11
# -10 - character will have full time (10min) sickness at 1 level
# maxplayerlevel+1 - chaarcter will not have sickess at any level
#
# Death.CorpseReclaimDelay.PvP
# Death.CorpseReclaimDelay.PvE
# Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths
# Default: 1 (enabled)
# 0 (disabled)
#
# Death.Bones.World
# Death.Bones.BattlegroundOrArena
# Enabled/disabled creating bones instead corpse at resurrection (in normal zones/instacnes, or battleground/arenas)
# Default: 1 (enabled)
# 0 (disabled)
#
###################################################################################################################

Rate.Health = 1
Rate.Mana = 1
Rate.Rage.Income = 1
Rate.Rage.Loss = 1
Rate.RunicPower.Income = 1
Rate.RunicPower.Loss = 1
Rate.Focus = 1
Rate.Skill.Discovery = 1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.InstanceResetTime = 1
SkillGain.Crafting = 1
SkillGain.Defense = 1
SkillGain.Gathering = 1
SkillGain.Weapon = 1
SkillChance.Orange = 100
SkillChance.Yellow = 75
SkillChance.Green = 25
SkillChance.Grey = 0
SkillChance.MiningSteps = 0
SkillChance.SkinningSteps = 0
DurabilityLossChance.Damage = 0.5
DurabilityLossChance.Absorb = 0.5
DurabilityLossChance.Parry = 0.05
DurabilityLossChance.Block = 0.05
Death.SicknessLevel = 11
Death.CorpseReclaimDelay.PvP = 1
Death.CorpseReclaimDelay.PvE = 1
Death.Bones.World = 1
Death.Bones.BattlegroundOrArena = 1



# BATTLEGROUND CONFIG
#
# Battleground.CastDeserter
# Cast or not Deserter spell at player who leave battleground in progress
# Default: 1 (true)
# 0 (false)
#
# Battleground.QueueAnnouncer.Enable
# Enable queue announcer posting to chat
# Default: 0 (false)
# 1 (true)
#
# Battleground.QueueAnnouncer.PlayerOnly
# Enable queue announcer posting to chat
# Default: 0 (false)
# 1 (true)
#
# Battleground.InvitationType
# Set Battleground invitation type
# Default: 0 (normal - invite as much players to bg as possible, don't bother with ballance)
# 1 (Experimental - don't allow to invite much more players of one faction)
#
# Battleground.PrematureFinishTimer
# The time to end the bg if there are less than MinPlayersPerTeam on one side in milliseconds
# Default: 300000 (5 minutes)
# 0 - disable (not recommended)
#

# Default: 1800000 (30 minutes)
# 0 - disable (not recommended)
#


Battleground.CastDeserter = 1
Battleground.QueueAnnouncer.Enable = 0
Battleground.QueueAnnouncer.PlayerOnly = 0
Battleground.InvitationType = 0
BattleGround.PrematureFinishTimer = 300000
BattleGround.PremadeGroupWaitForMatch = 1800000
# Network.OutUBuff
# Userspace buffer for output. This is amount of memory reserved per each connection.
# Default: 65536
#
# Network.TcpNoDelay:
# TCP Nagle algorithm setting
# Default: 0 (enable Nagle algorithm, less traffic, more latency)
# 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
#


Network.Threads = 1
Network.OutKBuff = -1
Network.OutUBuff = 65536
Network.TcpNodelay = 1


# MOVEMENT ANTICHEAT
#
# Anticheat.Movement.Enable
# Enable Movement Anticheat
# Default: 1 - on
# 0 - off

#
# Anticheat.Movement.MistimingAlarms
# mistiming alarms before player will be kicked (default 20, allowed 10 - 50)
#


Anticheat.Movement.Enable = 1
Anticheat.Movement.TeleportToPlaneAlarms = 50
Anticheat.Movement.MistimingDelta = 2000
Anticheat.Movement.MistimingAlarms = 20


# CONSOLE AND REMOTE ACCESS
#
# Console.Enable
# Enable console
# Default: 1 - on
# 0 - off
#
# Ra.Enable
# Enable remote console
# Default: 0 - off
# 1 - on
#
# Ra.IP
# Default remote console ip address, use 0.0.0.0 for every address
#
# Ra.Port
# Default remote console port
#
# Ra.MinLevel
# Minimum level that's required to login,3 by default
#
# Ra.Secure
# Kick client on wrong pass
#


Console.Enable = 1
Ra.Enable = 0
Ra.IP = 0.0.0.0
Ra.Port = 3443
Ra.MinLevel = 3
Ra.Secure = 1


# AUTO BROADCAST
#
# AutoBroadcast.On
# Enable auto broadcast
# Default: 0 - off
# 1 - on
#
# AutoBroadcast.Center
# Display method
# Default: 0 - announce
# 1 - notify
# 2 - both
#
# AutoBroadcast.Timer
# Timer for auto broadcast
#


AutoBroadcast.On = 0
AutoBroadcast.Center = 0
AutoBroadcast.Timer = 60000


server_1.conf:
# Название сервера (не должно содержать цифр)
# Server name (it must not contain figures)
server_title=Default server

# Название процесса сервера (регистр учитывается)
# Server process name
process=Mangos

# host;port;user;password;database
# mangos
mangosdb=localhost;3306;mangos;mangos;mangos
# characters
charsdb=localhost;3306;mangos;mangos;characters
# realmd
realmdb=localhost;3306;mangos;mangos;realmd

# Настройки копирования бекапов на удаленный ftp сервер
# Settings of connection to FTP server
# host;port;user;pass;remotedir;timeout
ftpserv=localhost;21;test;test;/;3
  Ответить с цитированием
Старый 23.03.2009, 18:10 Вверх   #5
In the Army Now
 
Аватар для Spartak
Spartak вне форума
Доп. информация
По умолчанию

Цитата Сообщение от SerGaNja Посмотреть сообщение
Вот несколько баз:

realmd:

# MaNGOS realmd configuration file #

ConfVersion=2007062001


# REALMD SETTINGS
#
# LoginDatabaseInfo
# Database connection settings for the realm server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
#
# LogsDir
# Logs directory setting.
# Important: Logs dir must exists, or all logs be disable
# Default: "" - no log directory prefix, if used log names isn't absolute path then logs will be
# stored in current directory for run program.
#
# MaxPingTime
# Settings for maximum database-ping interval (minutes between pings)
#
# RealmServerPort
# Default RealmServerPort
#
# BindIP
# Bind Realm Server to IP/hostname
#
# PidFile
# Realmd daemon PID file
# Default: "" - do not create PID file
# "./realmd.pid" - create PID file (recommended name)
#
# LogLevel
# Server console level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogTime
# Include time in server console output [hh:mm:ss]
# Default: 0 (no time)
# 1 (print time)
#
# LogFile
# Logfile name
# Default: "Realmd.log"
# "" - empty name disable creating log file
#
# LogTimestamp
# Logfile with timestamp of server start in name
# Default: 0 - no timestamp in name
# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
#
# LogFileLevel
# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogColors
# Color for messages (format "normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
# "13 7 11 9" - for example :)
#
# UseProcessors
# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
# number (bitmask value of selected processors)
#
# ProcessPriority
# Process proirity setting (Used only at Windows)
# Default: 1 (HIGH)
# 0 (Normal)
#
# RealmsStateUpdateDelay
# Realm list Update up delay (updated at realm list request if delay expired).
# Default: 20
# 0 (Disabled)
#
# WrongPass.MaxCount
# Number of login attemps with wrong password before the account or IP is banned
# Default: 0 (Never ban)
#
# WrongPass.BanTime
# Duration of the ban in seconds (0 means permanent ban)
# Default: 600
#
# WrongPass.BanType
# Ban the IP or account on which login is attempted
# Default: 0 (Ban IP)
# 1 (Ban Account)
#
# Auto Registration setting
# Default: 0 (not to use)
# 1 (Use)
#
# Amount account registered on IP (Used only Auto Registration)
# Default: 0 (not to use)
# 1 or more
#


LoginDatabaseInfo = "127.0.0.1;3306;mangos;mangos;realmd"
LogsDir = ""
MaxPingTime = 30
RealmServerPort = 3724
BindIP = "0.0.0.0"
PidFile = ""
LogLevel = 0
LogTime = 0
LogFile = "Realmd.log"
LogTimestamp = 0
LogFileLevel = 0
LogColors = ""
UseProcessors = 0
ProcessPriority = 1
RealmsStateUpdateDelay = 20
WrongPass.MaxCount = 0
WrongPass.BanTime = 600
WrongPass.BanType = 0
UseAutoReg = 0
AmountIP = 0

scriptdev2:
# ScriptDev2 Configuration file
# This file must be placed within the directory which holds mangosd.conf and realmd.conf
ConfVersion=2008101701

# Database connection settings for the world server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
ScriptDev2DatabaseInfo = "127.0.0.1;3306;mangos;mangos;scriptdev2"

# EventAI Error reporting
# 0 - Only startup (Default)
# 1 - Startup errors and Runtime event errors
# 2 - Startup errors, Runtime event errors, and Creation errors
EAIErrorLevel = 1


Помоги настроить рейты,в последнем конфиге мне сказали что там настройка рейтов,или пред последнем, посмотри,а то я не очень шарю в англ.

ну нащет рейтав там нечего не написано вот примерно так далжно быть написано
Рейты:

# Контроль рейтов, плавающие значения
RateXp = 1000.
RateSp = 1000.
RatePartyXp = 3.
RatePartySp = 3.
RateDropAdena = 5000.
RateConsumableCost = 0.
RateDropItems = 1.
RateDropBossItems = 0.
RateDropStone = 0.
RateDropSpoil = 0.
RateDropManor = 0
RateDropQuest = 60.
RateQuestsReward = 0.
RateKarmaExpLost =0
RateSiegeGuardsPrice = 0


и каке шас у тебя рейты стоят х2?
  Ответить с цитированием
Старый 23.03.2009, 18:15 Вверх   #6
In the Army Now
 
Аватар для Spartak
Spartak вне форума
Доп. информация
По умолчанию

Цитата Сообщение от SerGaNja Посмотреть сообщение
Вот несколько баз:

realmd:

# MaNGOS realmd configuration file #

ConfVersion=2007062001


# REALMD SETTINGS
#
# LoginDatabaseInfo
# Database connection settings for the realm server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
#
# LogsDir
# Logs directory setting.
# Important: Logs dir must exists, or all logs be disable
# Default: "" - no log directory prefix, if used log names isn't absolute path then logs will be
# stored in current directory for run program.
#
# MaxPingTime
# Settings for maximum database-ping interval (minutes between pings)
#
# RealmServerPort
# Default RealmServerPort
#
# BindIP
# Bind Realm Server to IP/hostname
#
# PidFile
# Realmd daemon PID file
# Default: "" - do not create PID file
# "./realmd.pid" - create PID file (recommended name)
#
# LogLevel
# Server console level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogTime
# Include time in server console output [hh:mm:ss]
# Default: 0 (no time)
# 1 (print time)
#
# LogFile
# Logfile name
# Default: "Realmd.log"
# "" - empty name disable creating log file
#
# LogTimestamp
# Logfile with timestamp of server start in name
# Default: 0 - no timestamp in name
# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
#
# LogFileLevel
# Server file level of logging
# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
# Default: 0
#
# LogColors
# Color for messages (format "normal_color details_color debug_color error_color)
# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY,
# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE
# Default: "" - none colors
# "13 7 11 9" - for example :)
#
# UseProcessors
# Used processors mask for multi-processors system (Used only at Windows)
# Default: 0 (selected by OS)
# number (bitmask value of selected processors)
#
# ProcessPriority
# Process proirity setting (Used only at Windows)
# Default: 1 (HIGH)
# 0 (Normal)
#
# RealmsStateUpdateDelay
# Realm list Update up delay (updated at realm list request if delay expired).
# Default: 20
# 0 (Disabled)
#
# WrongPass.MaxCount
# Number of login attemps with wrong password before the account or IP is banned
# Default: 0 (Never ban)
#
# WrongPass.BanTime
# Duration of the ban in seconds (0 means permanent ban)
# Default: 600
#
# WrongPass.BanType
# Ban the IP or account on which login is attempted
# Default: 0 (Ban IP)
# 1 (Ban Account)
#
# Auto Registration setting
# Default: 0 (not to use)
# 1 (Use)
#
# Amount account registered on IP (Used only Auto Registration)
# Default: 0 (not to use)
# 1 or more
#


LoginDatabaseInfo = "127.0.0.1;3306;mangos;mangos;realmd"
LogsDir = ""
MaxPingTime = 30
RealmServerPort = 3724
BindIP = "0.0.0.0"
PidFile = ""
LogLevel = 0
LogTime = 0
LogFile = "Realmd.log"
LogTimestamp = 0
LogFileLevel = 0
LogColors = ""
UseProcessors = 0
ProcessPriority = 1
RealmsStateUpdateDelay = 20
WrongPass.MaxCount = 0
WrongPass.BanTime = 600
WrongPass.BanType = 0
UseAutoReg = 0
AmountIP = 0

scriptdev2:
# ScriptDev2 Configuration file
# This file must be placed within the directory which holds mangosd.conf and realmd.conf
ConfVersion=2008101701

# Database connection settings for the world server.
# Default: hostname;port;username;password;database
# .;somenumber;username;password;database - use named pipes at Windows
# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini
# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux
# Unix sockets: experimental, not tested
ScriptDev2DatabaseInfo = "127.0.0.1;3306;mangos;mangos;scriptdev2"

# EventAI Error reporting
# 0 - Only startup (Default)
# 1 - Startup errors and Runtime event errors
# 2 - Startup errors, Runtime event errors, and Creation errors
EAIErrorLevel = 1


Помоги настроить рейты,в последнем конфиге мне сказали что там настройка рейтов,или пред последнем, посмотри,а то я не очень шарю в англ.

ну нащет рейтав там нечего не написано вот примерно так далжно быть написано
Рейты:

# Контроль рейтов, плавающие значения
RateXp = 1000.
RateSp = 1000.
RatePartyXp = 3.
RatePartySp = 3.
RateDropAdena = 5000.
RateConsumableCost = 0.
RateDropItems = 1.
RateDropBossItems = 0.
RateDropStone = 0.
RateDropSpoil = 0.
RateDropManor = 0
RateDropQuest = 60.
RateQuestsReward = 0.
RateKarmaExpLost =0
RateSiegeGuardsPrice = 0


и каке шас у тебя рейты стоят х2?

попробуй так local IP;internet IP
  Ответить с цитированием
Старый 23.03.2009, 18:19 Вверх   #7
In the Army Now
 
Аватар для Spartak
Spartak вне форума
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Вот почитай устоновка WOW

1 - Разархивировать Mangos на диск C:\WoW_Home_ServeR_2.1.3



2 - Затем в папке С:\WoW_Home_ServeR_2.1.3\Mangos находим папку dbc_maps_vmap-extractor заходим в нее и видим 3 файла кидаем в обладатель World of Warcraft Burning Crusade 2.1.3 жмем vmap_assembler.exe потом появится окно с различный вариантами короче делаем так сначала жмем [1] оно создаст карты и вы кидаете их в папку С:\WoW_Home_ServeR_2.1.3\Mangos патом жмем [2] тоже его по окончанию по мери кидаема в папку С:\WoW_Home_ServeR_2.1.3\Mangos и жмем [3] пункт он также будет весьма долго выполнятся и приблизно вес папки Vmaps ьудет равна 1700мб патом кидаем в папку С:\WoW_Home_ServeR_2.1.3\Mangos



3 - Патом заходим в папку С:\WoW_Home_ServeR_2.1.3\home\ и папку xxx.xxx.xxx.xxx меняем на свой IP



4 - Заходим в директорию С:\WoW_Home_ServeR_2.1.3\home\ваш_Ip\www файл index.php открываем блокнотом и потом где написано
$server = "xxx.xxx.xxx.xxx"; меняем $server = "ваш_ip";

4.1 - Заходим в директорию С:\WoW_Home_ServeR_2.1.3\home\ваш_Ip\www\Online\po mm_conf.php открываем блокнотом и потом где написано $server = "xxx.xxx.xxx.xxx"; меняем $server = "ваш_ip";
Єто все для отображения вашей странички создания!



5 - ВНИМАНИЕ!!! Перед тем как запустить сервак проврете чы не запущено у вас софт MYSQL зайдите в диспетчер задач> по мери> задача= mysql-nt или mysql-max vc запущенна то завершите по меря!
---------------------------------------------------------------------------------------------------------------
Заходим в папку С:\WoW_Home_ServeR_2.1.3\ect запускаем Run.exe при выполнении этой команды запустится ваш виртуальный диск... После выполнения этой команды у вас запуститься сразу 2 задачи Mysql-Mаx и Apache не снимать задачу с них !!!



6 - Качаем программу Navicat


7 - Терь vc вы думаете чтобы друзья сумели играть на вашем сервере установите программу Navicat и жмите кнопку Connections появится окно:
Условия:
I) По меря С:\WoW_Home_ServeR_2.1.3\ect должен также быть запущен!
II) Не должны также быть установлены на компе иные MYSQL или не должны также быть включенными пока сервак работа!!!
1) Name - Любое
2) Не меняем
3) не меняем
4) User name - mangos
5) Password - mangos
6) Test Connections когда это всё делаете виртуальный диск должен также быть ВКЛЮЧЕН !!! Заходим в папку С:\WoW_Home_ServeR_2.1.3\ect запускаем Run.exe
7) Vc напишет типа Соединение как надо то все норм жмем ок
8) Заходим в базу под вашим именем что указали в 1) пункте
9) Ищем Базу Сведений realmd таблица reamlist потом прописуем в строчке Adress свой IP и внизу есть такая кнопка похожа на Галочку жмем, ну вы потом ещё суметь поменять имя сервера и т.д. разберетесь с Navica и пути все появиться !!!
ВНИМАНИЕ!!! Не создавайте через NaviCat ACCOUNT потому что у mangos теперь современный метод зашифрования паролей создавайте только через Браузер http://ваш_Ip/index.php (127.0.0.1)


8 - Терь лезим в С:\WoW_Home_ServeR_2.1.3\Mangos mangosd.conf в этом файле можно редактировать опции сервера (потом рейты хр, денег и тд) тоже разберетесь.


9 - Молимся что всё правильно создали!!! Чтобы сервер норм работал нужно установить Microsoft .Net Framework.v.2.0


10 - С:\WoW_Home_ServeR_2.1.3\Mangos находим файл MAnGos.exe и запускаем сервер, так-же будет потихоньку грузится а патом Компьютер издаст тихий звук и сервер заработает !!! Дальше вы умеете что делать ... Потом в обладателя прописать в файле reamlist.wft свой IP и Играть, общем-то думаю Вы умеете, иначе бы не искали сервер для wow=)


11 - Зайдите на URL http://localhost Когда включен сервер вы потом прочтете много интересного!!!
  Ответить с цитированием
Старый 23.03.2009, 18:19 Вверх   #8
.:V.I.P.:.
 
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Rate.Health = 1
Rate.Mana = 1
Rate.Rage.Income = 1
Rate.Rage.Loss = 1
Rate.RunicPower.Income = 1
Rate.RunicPower.Loss = 1
Rate.Focus = 1
Rate.Skill.Discovery = 1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.InstanceResetTime = 1
SkillGain.Crafting = 1
SkillGain.Defense = 1
SkillGain.Gathering = 1
SkillGain.Weapon = 1
SkillChance.Orange = 100
SkillChance.Yellow = 75
SkillChance.Green = 25
SkillChance.Grey = 0
SkillChance.MiningSteps = 0
SkillChance.SkinningSteps = 0
DurabilityLossChance.Damage = 0.5
DurabilityLossChance.Absorb = 0.5
DurabilityLossChance.Parry = 0.05
DurabilityLossChance.Block = 0.05
Death.SicknessLevel = 11
Death.CorpseReclaimDelay.PvP = 1
Death.CorpseReclaimDelay.PvE = 1
Death.Bones.World = 1
Death.Bones.BattlegroundOrArena = 1

не знаю что менять,что оставлять как и есть
  Ответить с цитированием
Старый 23.03.2009, 18:21 Вверх   #9
In the Army Now
 
Аватар для Spartak
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вот ещё

Установка а также настройка сервера World of WarCraft .
Что нам нужно:

Сам сервак(готовый)
Скачать
Настройка сервера:

1) Распакуем архив сервера на свой диск .

2) Откроем в блокноте Edit Emu.cfg, расположенный в папке /scripts и внесем следующие поправки:

[system]
server_name=Здесь название вашего сервера(Например: Dreamcheats.net.ru)
server_rules=PvP
http_host=127.0.0.1 тут или localhost или ваш ip адрес в сети
http_port=8080
rs_host=127.0.0.1 тут или localhost или ваш ip адрес в сети
rs_port=3724
ws_host=127.0.0.1 тут или localhost или ваш ip адрес в сети
ws_port=8085
world_sleep_ms=500
network_sleep_ms=100
connection_timeout=300
loglevel=1
save_text_ppoints=no
spawns_dupes_distanc e=64.0
max_players=1000000

[game]
linger=20
npc_corpse_delay=60
autosave_time_minutes=60
health_growing_rate=0.05
mana_growing_rate=0.05
energy_growing_rate=0.05
dele te_not_used_accounts_days=14

[bot]
rs_host=127.0.0.1 тут или localhost или ваш ip адрес в сети
rs_port=3724
account=WAD2
password=TEST

[sniffer]
interface=1
port=3734

[banned]

Закончили.

---------------------------------------

Чтобы определить какой у вас ip адрес, в Windows идем в ПУСК - Выполнить, набираем CMD жмем ОК, в открывшемся черном окне набираем IPCONFIG жмем ВВОД (он же ENTER).

После чего,
ЕСЛИ ВЫ СКАЧАЛИ ТВОРЕНИЕ WDDG, то оно идет с Создателем Учетных записей (account creator). Запустим его, укажем имя пользователя и пароль, а также будет ли данный пользователь простым игроком, либо Мастером Игры (Game Master - GM). Во втором случае, пользователь будет обладать дополнительными возможностями, н. п. порождать (спавнить) вещички, добавлять опыт, всячески хитрить и т. д.

Теперь, когда учетная запись создана, заходите в папку с ВоВ, надите там файл REALMLIST.wtf, откройте в блокноте и исправьте строку на "set realmlist тут укажите свой ip адрес"
Аналогично можно настроить игру на подключение к какому-либо другому серверу (адресом которого с вами великодушно поделились, либо вы его сами нарыли).

После того, как вы выполнили все шаги, описанные выше, запускайте файл WoWEmu.exe (в папке с сервером) и даём ему полностью загрузиться (последней будет строчка вида done, xxxx ppoints). Далее запускаем WoW.exe и погружаемся в нее с головой!

Лучшим выбором будет скачать сервер WDDG, с ним ошибок возникнуть не должно.

Для регистрации аккаунтов напишите так http://localhost:8080/
  Ответить с цитированием
Старый 23.03.2009, 18:22 Вверх   #10
.:V.I.P.:.
 
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та установка wow,у мну есть но там не выделен пункт как сервер в инет пустить,я читал что мангос имеет не лиц.соглашение,и запретно держать его в нете,но многие держут!ладно насчет инета забьём!,но есть один вариант рейты поставь мне !=)
  Ответить с цитированием
Cказали cпасибо:
Старый 23.03.2009, 18:24 Вверх   #11
In the Army Now
 
Аватар для Spartak
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Цитата Сообщение от SerGaNja Посмотреть сообщение
Rate.Health = 1
Rate.Mana = 1
Rate.Rage.Income = 1
Rate.Rage.Loss = 1
Rate.RunicPower.Income = 1
Rate.RunicPower.Loss = 1
Rate.Focus = 1
Rate.Skill.Discovery = 1
Rate.Drop.Item.Poor = 1
Rate.Drop.Item.Normal = 1
Rate.Drop.Item.Uncommon = 1
Rate.Drop.Item.Rare = 1
Rate.Drop.Item.Epic = 1
Rate.Drop.Item.Legendary = 1
Rate.Drop.Item.Artifact = 1
Rate.Drop.Item.Referenced = 1
Rate.Drop.Money = 1
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1
Rate.Rest.Offline.InWilderness = 1
Rate.Damage.Fall = 1
Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1
Rate.Reputation.Gain = 1
Rate.InstanceResetTime = 1
SkillGain.Crafting = 1
SkillGain.Defense = 1
SkillGain.Gathering = 1
SkillGain.Weapon = 1
SkillChance.Orange = 100
SkillChance.Yellow = 75
SkillChance.Green = 25
SkillChance.Grey = 0
SkillChance.MiningSteps = 0
SkillChance.SkinningSteps = 0
DurabilityLossChance.Damage = 0.5
DurabilityLossChance.Absorb = 0.5
DurabilityLossChance.Parry = 0.05
DurabilityLossChance.Block = 0.05
Death.SicknessLevel = 11
Death.CorpseReclaimDelay.PvP = 1
Death.CorpseReclaimDelay.PvE = 1
Death.Bones.World = 1
Death.Bones.BattlegroundOrArena = 1

не знаю что менять,что оставлять как и есть
ну я в вов не играл не разу такачто как настраивать не скажу а так просто меняй цифры и все
  Ответить с цитированием
Cказали cпасибо:
Старый 19.06.2010, 22:06 Вверх   #12
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Спс вам тут=) многое понял
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Старый 18.01.2011, 19:45 Вверх   #13
Коренной житель
 
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могу дать ссылку на портал где есть куча всего насчет Мангос и тринити включая готовые сборки и прочее, ресурс популярный но я не хочу чтобы все больше людей этим бредом занимались как я когда-то))
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Старый 20.01.2011, 18:07 Вверх   #14
Новичок
 
Аватар для KOJIgyH
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Восклицание

Сам держал сервер почти полугода в локалке по городу, был целая команда - после того как инет стал дешевым все ушли на пиратки во внеху с большим количеством он-лайн . Если есть желание, могу подробно объяснить - начиная со скачки сорцов и компиляции ядра, и до правки базы. Обращаться в личку, не стесняемся.
P.S. Готовые сборочки для ололо школоты.
Информация для размышления: Берем топ сервер с ммтоп - а это uwow. Там 9 реалмов - канал 100 мегабит, общий он-лайн 10000 + -, аренда сервера (их там три, 2 под реалмы, остальное под сайт и форум) Итого: Оплата за 3 сервака в месяц - по 3500т.р Донат: примерно с 10000, пусть 3000 человек донат (по 200р) = умножаем и получается сумма. Вот так вот господа.

Последний раз редактировалось KOJIgyH; 20.01.2011 в 18:15..
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Старый 29.11.2011, 19:34 Вверх   #15
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Здравствуйте, подскажите в чем может быть косяк

когда захожу в игру, то после подключения нужно выбрать игровой мир, он хоть и доступен, но почему то не закрепляется и сбрасывается и все по новому.

В чем может быть проблема ?

вот ссылка на видео где показанно что я делаю http://file.qip.ru/video/me4F3QzR/Фильм.html
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